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Exploring the Effect of Video Games on Gifted Children’s Spatial Orientation and Entrepreneurial Skills / Video Oyunlarının Üstün Yetenekli Çocukların Mekânsal Yönelim ve Girişimcilik Becerileri Üzerindeki Etkisinin Belirlenmesi

Year 2022, Volume 13, Issue 5, 238 - 257, 30.10.2022
https://doi.org/10.19160/e-ijer.1150405

Abstract

The present study aimed to examine the effect of video games on gifted children’s spatial orientation and entrepreneurial skills. An embedded mixed methods design was utilized to conduct the study. A randomized control group design was used in the quantitative part of the research, and a case study design was used in the qualitative part. The study was conducted with 21 volunteer secondary school students receiving supportive education at a science and art center. The experimental group comprised 10 students while the control group included 11 students. The data were collected through “Spatial Orientation Test”, “Entrepreneurship Scale for Secondary School Students”, and “Weekly Progress Form”. Additionally, the game profiles and career progress of each student were photographed at the end of each session. The students in the experimental group played the Euro Truck Simulator 2 video game for six weeks. No statistically significant difference was found between the pre-test and post-test scores of the gifted children in the experimental and control groups. Furthermore, no statistically significant difference was not found between pre-test and post-test scores of the gifted children in the experimental group. These results show that the activities undertaken in the experimental and control groups did not lead to a significant difference in the spatial orientation and entrepreneurial skills of the gifted students. Qualitative findings revealed that gifted children mostly preferred to save the money they earn, did not take risks and preferred to carry products with low-risk transportation. These results show that risk-taking sub-behavior, which is one of the most important indicators of entrepreneurial skill, was not shown. It is seen that the quantitative findings were supported by the qualitative findings. Further research might examine the effect of increasingly challenging non-routine tasks that enable gifted children to fulfill their true potential on their entrepreneurial and spatial skills and results can be compared.

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Video Oyunlarının Üstün Yetenekli Çocukların Mekânsal Yönelim ve Girişimcilik Becerileri Üzerindeki Etkisinin Belirlenmesi / Exploring the Effect of Video Games on Gifted Children’s Spatial Orientation and Entrepreneurial Skills

Year 2022, Volume 13, Issue 5, 238 - 257, 30.10.2022
https://doi.org/10.19160/e-ijer.1150405

Abstract

Bu çalışmada video oyunlarının üstün yetenekli çocukların mekânsal yönelim ve girişimcilik becerileri üzerindeki etkisinin incelenmesi amaçlanmıştır. Araştırmada eşzamanlı iç içe desene dayalı karma yöntem kullanılmıştır. Çalışmanın nicel kısmında seçkisiz ön test son test kontrol gruplu desen, nitel kısmında ise durum çalışmasından yararlanılmıştır. Araştırma Bilim ve Sanat Merkezi’nde destek eğitimine gelen 21 gönüllü ortaokul öğrencisi ile yürütülmüştür. Çalışmanın deney grubunda 10, kontrol grubunda 11 öğrenci yer almıştır. Araştırmada veri toplama aracı olarak Uzamsal Yönelim Testi, Ortaokul Öğrencilerine Yönelik Girişimcilik Ölçeği ve Haftalık İlerleme Formu kullanılmıştır. Ek olarak her bir öğrencinin oyundaki kariyer ilerlemeleri ve profilleri her hafta uygulama sonunda fotoğraflanmıştır. Deney grubundaki öğrenciler Euro Truck Simulator 2 video oyununun 6 hafta boyunca oynamışlardır. Deneysel uygulama sonrasında deney ve kontrol grubunda yer alan üstün yetenekli öğrencilerin ön-test puanlarına göre son-test puanlarında istatiksel olarak anlamlı bir şekilde farklılaşma olmadığı belirlenmiştir. Ayrıca deney grubunun ön test ve son test puanları arasında da manidar bir farklılık olmadığı görülmüştür. Bu sonuç deney ve kontrol gruplarında gerçekleştirilen uygulamaların üstün yetenekli öğrencilerin mekânsal yönelim ve girişimcilik becerilerini manidar olarak farklılaştırmadığını göstermektedir. Nitel bulgular, üstün yetenekli çocukların daha çok kazandıkları parayı biriktirmeyi tercih ettiklerini, risk almadıklarını ve düşük riskli taşımalı ürünleri taşımayı tercih ettiklerini ortaya koymuştur. Bu sonuçlar girişimcilik becerisinin en önemli göstergelerinden biri olan risk alma alt davranışının gösterilmediğini göstermektedir. Nicel bulguların nitel bulgularla desteklendiği görülmektedir. Üstün yetenekli öğrencilerin potansiyellerini daha iyi ortaya koyabilecekleri ve tekdüzelikten uzak gittikçe zorlaşan/karmaşıklaşan görevler içeren uygulamaların onların girişimcilik ve mekânsal becerileri üzerindeki etkisi incelenerek elde edilen sonuçlar karşılaştırılabilir.

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  • Yurtseven, R., & Ergün, M. (2018). İlkokul öğrencilerinin girişimcilik becerilerinin geliştirilmesine yönelik öğretmen görüşleri. International Journal of Social Science Research, 7(1), 118-140.

Details

Primary Language English
Subjects Education, Scientific Disciplines
Journal Section Issue Articles
Authors

Eyüp YILMAZ> (Primary Author)
AYDIN ADNAN MENDERES ÜNİVERSİTESİ
0000-0002-0336-1747
Türkiye


Yıldız YILDIRIM>
AYDIN ADNAN MENDERES ÜNİVERSİTESİ
0000-0001-8434-5062
Türkiye


Alaattin ARIKAN>
AYDIN ADNAN MENDERES ÜNİVERSİTESİ
0000-0003-0211-2009
Türkiye

Supporting Institution Aydın Adnan Menderes University Commission of Scientific Research Projects
Project Number EĞF-20004
Thanks We would like to thank to Serkan Sezik and Cüneyt Karakaş for providing all kinds of support to our study during the implementation process.
Publication Date October 30, 2022
Published in Issue Year 2022, Volume 13, Issue 5

Cite

APA Yılmaz, E. , Yıldırım, Y. & Arıkan, A. (2022). Exploring the Effect of Video Games on Gifted Children’s Spatial Orientation and Entrepreneurial Skills / Video Oyunlarının Üstün Yetenekli Çocukların Mekânsal Yönelim ve Girişimcilik Becerileri Üzerindeki Etkisinin Belirlenmesi . e-Uluslararası Eğitim Araştırmaları Dergisi , 13 (5) , 238-257 . DOI: 10.19160/e-ijer.1150405

Creative Commons Lisansı
Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)


editor@e-ijer.com                http://www.e-ijer.com            Ege University, Faculty of Education, Eğitim Sciences Departmant, 35040 Bornova / İzmir